两侧同时换到之前的修订记录 前一修订版 后一修订版 | 前一修订版 |
public:it:game_engines [2025/06/20 14:32] – oakfire | public:it:game_engines [2025/06/23 15:18] (当前版本) – [Libs and Tools] oakfire |
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* ECS的一个C++实现:[[https://github.com/skypjack/entt|EnTT]] | * ECS的一个C++实现:[[https://github.com/skypjack/entt|EnTT]] |
* [[http://victor.madtriangles.com/code%20experiment/2018/03/25/post-ue4-ecs-battle.html|Experimenting with ECS in UE4]] | * [[http://victor.madtriangles.com/code%20experiment/2018/03/25/post-ue4-ecs-battle.html|Experimenting with ECS in UE4]] |
===== Libs ===== | ===== Libs and Tools ===== |
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* [[https://github.com/SFML/SFML|SFML]]: Simple and Fast Multimedia Library,简称SFML, 简单快速多媒体库, C++ | * [[https://github.com/SFML/SFML|SFML]]: Simple and Fast Multimedia Library,简称SFML, 简单快速多媒体库, C++ |
| * [[https://github.com/nigels-com/glew|GLEW]]:The OpenGL Extension Wrangler Library (GLEW) is a cross-platform open-source C/C++ extension loading library. |
| * [[https://www.aseprite.org/|Aseprite ]] Aseprite lets you create 2D animations for videogames |
| * [[https://github.com/ocornut/imgui|ImGui]] ImGui is a bloat-free graphical user interface library for C++, 快速高效、跨平台兼容、与渲染器无关、无外部依赖。 |
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