两侧同时换到之前的修订记录 前一修订版 后一修订版 | 前一修订版 |
public:it:game_engines [2019/02/21 17:37] – oakfire | public:it:game_engines [2025/06/23 10:31] (当前版本) – oakfire |
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===== Unity ===== | ===== Unity ===== |
* [[https://unity3d.com/cn|Official site]] | * [[https://unity3d.com/cn|Official site]] |
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| ===== 模式 ===== |
| ==== ECS ==== |
| * [[wp>Entity–component–system]] |
| * ECS的一个C++实现:[[https://github.com/skypjack/entt|EnTT]] |
| * [[http://victor.madtriangles.com/code%20experiment/2018/03/25/post-ue4-ecs-battle.html|Experimenting with ECS in UE4]] |
| ===== Libs and Tools ===== |
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| * [[https://github.com/SFML/SFML|SFML]]: Simple and Fast Multimedia Library,简称SFML, 简单快速多媒体库, C++ |
| * [[https://github.com/nigels-com/glew|GLEW]]:The OpenGL Extension Wrangler Library (GLEW) is a cross-platform open-source C/C++ extension loading library. |
| * [[https://www.aseprite.org/|Aseprite ]] Aseprite lets you create 2D animations for videogames |
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